Adventure Quest.Com Biography
AdventureQuest (also referred to by its website name BattleOn or abbreviated to AQ) is an online flash based single-player role-playing video game developed by Artix Entertainment in 2002. As of June 14, 2010, aq.battleon.com, the game's hosting website, and www.battleon.com, the game's homepage, have an Alexa rating of 3,041. As of June 18, 2009, Battleon.com currently holds a database of more than 65 million users.
A one time "guardianship" fee was introduced in 2003, allowing the player to access more game content. Ownership of the game transferred to the newly formed Artix Entertainment in 2004, and a server population cap was added for non-Guardian players in May of that year. In 2005 a microtransaction system was put into place. In response to criticism that server restrictions made logging on for non-paying players difficult, in October 2006 Artix Entertainment introduced a server in which a player could log on at anytime but had a tight level limit. As of July 14, 2010, the server cap has been removed.
AdventureQuest is a single player RPG; however the character data is stored on a server. The gameplay is similar to a traditional RPG in that much of its game play revolves around fighting monsters in a turn based system. As players defeat monsters they gain experience points, gold and occasionally "Z-tokens", a secondary currency that can also be bought with real-world money. There are also special items or sets called Mastercrafts or MC for short.
Skill points, like mana, are used primarily for certain class abilities; they are also used for some armors and in the activation of certain items and the usage of potions. Skill points are required to flee from battle, the higher the monster's level, the more SP is needed. Fleeing from battle prior to the introduction of SP was enabled but at no cost.
AdventureQuest has an alignment system, similar to that of Dungeons and Dragons, which includes selection between Good and Evil as well as Unity and Chaos, actions taken in-game affects the player's alignment, and will (for instance) give the player a selection of custom rewards in game events. The game also includes equipment that will bestow special effects depending on the players' alignment. To show one's alignment status the moglin Twilly in Battleon will allow show the player's moral compass.
Adventure Quest.Com
AdventureQuest (also referred to by its website name BattleOn or abbreviated to AQ) is an online flash based single-player role-playing video game developed by Artix Entertainment in 2002. As of June 14, 2010, aq.battleon.com, the game's hosting website, and www.battleon.com, the game's homepage, have an Alexa rating of 3,041. As of June 18, 2009, Battleon.com currently holds a database of more than 65 million users.
A one time "guardianship" fee was introduced in 2003, allowing the player to access more game content. Ownership of the game transferred to the newly formed Artix Entertainment in 2004, and a server population cap was added for non-Guardian players in May of that year. In 2005 a microtransaction system was put into place. In response to criticism that server restrictions made logging on for non-paying players difficult, in October 2006 Artix Entertainment introduced a server in which a player could log on at anytime but had a tight level limit. As of July 14, 2010, the server cap has been removed.
AdventureQuest is a single player RPG; however the character data is stored on a server. The gameplay is similar to a traditional RPG in that much of its game play revolves around fighting monsters in a turn based system. As players defeat monsters they gain experience points, gold and occasionally "Z-tokens", a secondary currency that can also be bought with real-world money. There are also special items or sets called Mastercrafts or MC for short.
Skill points, like mana, are used primarily for certain class abilities; they are also used for some armors and in the activation of certain items and the usage of potions. Skill points are required to flee from battle, the higher the monster's level, the more SP is needed. Fleeing from battle prior to the introduction of SP was enabled but at no cost.
AdventureQuest has an alignment system, similar to that of Dungeons and Dragons, which includes selection between Good and Evil as well as Unity and Chaos, actions taken in-game affects the player's alignment, and will (for instance) give the player a selection of custom rewards in game events. The game also includes equipment that will bestow special effects depending on the players' alignment. To show one's alignment status the moglin Twilly in Battleon will allow show the player's moral compass.
Adventure Quest.Com
Adventure Quest.Com
Adventure Quest.Com